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Duplicating AI Maze

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Devlog

  • Adding Saving/Loading System
    May 12, 2023 by szeorlin
    implementing a saving/loading system that not only tracks the players location when saved, but also keeps track of the light and marker nodes that have been created so that they are not lost when the... Continue reading
  • Playtesting Updates
    April 11, 2023 by szeorlin
    Testers said they enjoyed the challenge of navigating a maze while avoiding looking at an enemy too many times or keeping eye contact with said enemy. The controls were easy as it was just basic fps m... Continue reading
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