Video Game Museum 2.0
Video Game Museum » Devlog
After a month of work, I have completed the model importing, layout, texturing, lighting, minor detailing, and have gotten the Museum into a playable state. I had to spend a lot more time on model importing/fixing and working out model textures that initially expected so I had to make some changes to the initial plan.
The changes consisted of:
- Focusing on specific games of series/selecting specific models instead of showing that of each in the series.
- Cutting unique interactable for each room.
- Cut down on exterior landscaping and foliage.
When time frees up, I intend on fine tuning lighting and textures as well as implementing more unique qualities to each room.
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